Signal Leak
A top-down arcade survival game with enemy archetypes, stacked weapon upgrades, procedural audio, local highscores, and Windows export support.
Junior Software Developer · Germany
I am a Software Engineer focused on Python tooling, database interfaces, game projects, and small applications that are easy to understand, run, and document.
Selected work
Small but complete projects that show code structure, technical decisions, and deliverable results.
A top-down arcade survival game with enemy archetypes, stacked weapon upgrades, procedural audio, local highscores, and Windows export support.
A lightweight Python command-line tool for scanning application logs and producing Markdown or JSON incident reports.
A data-privacy oriented tool concept for anonymizing CSV files with masking, pseudonymization, configurable profiles, and audit logging.
Technical profile
Python, Java, JavaScript, TypeScript, GDScript, SQL
Git, GitHub, Godot 4, Docker basics, VS Code, Windows, macOS
CSV processing, REST/API interfaces, SQL databases, MongoDB, log/report generation
Runnable demos, clean README files, release notes, basic tests, architecture documentation
About
I like building projects that someone can actually run: command-line tools with examples, small games with release builds, and data-focused applications with clear documentation. My background includes application development training, database/interface work, Python tooling, and customer-facing work experience outside of IT.
This portfolio is intentionally simple: no heavy framework, no build step, and no dependency chain. The goal is to make my work easy to inspect and easy to test.
Contact
I am open to junior developer opportunities, feedback, and practical software projects.